A step-by-step look into the process of making a videogame, learning as I go. As a side effect, this is turning into a newbie tutorial for Flixel and AS3 game design.
Friday, April 1, 2011
Gearing up to 2.5
The Flixel team (i.e. Adam Saltman) is hard at work on the next version of Flixel. If you've been watching the twitter feed, you can see that it's a pretty big upgrade. I'm digging the multiple cameras, myself. Anyway, I don't know yet how difficult it would be to migrate a project in progress from the current flixel to 2.5. My tentative plan is to do another update or two for Jumper (Yes, I'm still working on it, just not able to devote a lot of time to it these days) under the current library, and then take a swing at the conversion process.
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